They affect both campaign and battle game, and they are the ones I will discuss in this tutorial.įirst thing, BACKUP all the files involved. Game Buildings are the ones buildable by the players during the game in the settlements. I will not discuss them in this tutorial. Special buildings are walls and towers and they are somehow more complicated to manage due to their multiple features. ![]() They can’t have recruiting capabilities, they can’t have bonus capabilities, they do not affect campaign game and in battles they are merely obstacles for troops or scenario decorations. They need much less steps then the others. Specifically, I will explain step to step how to:Īdd new buildings in the building tree of the gameĪdd their 3d models to the building DB so that they will appear in gameīefore starting, keep in mind there are different type of buildings you can add to the game.Īmbient Buildings are the simpler ones. Just to be clear: I will NOT explain HOW to model buildings here, just how to add them to the gameplay. Summary: This tutorial explains how to add totally new buildings to the gameplay, both in strategic and battle map modes. Required software: Notepad (or other text editor), 3dmax, graphic editor like photoshop or GIMP ![]() Modding area: Buildings (strategic - battle map) ![]() ![]() Title: Krn3ll Guide to add brand new buildings to RTW 1.5
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |